Monday, July 6, 2009

Object Pooling

It is a concept that implies that we can store a pool of objects in memory to be reused later and, hence, reduce the load of object creation to a great extent. An Object Pool, also known as a Resource Pool, is a list/set of ready to be used reusable objects that reduce the overhead of creating each object from the scratch whenever a request for an object creation comes in.The biggest advantage of using Object Pooling is that it minimizes the consumption of memory and the system's resources by recycling and re-using objects as and when it is needed and serving the request for new objects from the pool of ready-to-be-used objects. The objects that the application is done with (the objects are no longer needed) are sent back to the pool rather than destroying them from the memory